However, some of the concepts of reference collection and material properties are still valid. The material values listed in this tutorial are generally not accurate, nor suitable for use in a modern PBR workflow. Some techniques offered in this tutorial remain very helpful, however, shader setup and user interface may not apply directly to Toolbag 2/3. Note: This tutorial was created for Toolbag 1.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |